
My name is Andreas Brinck. I’ve worked as a programmer for more than 25 years, mostly in the graphics/rendering space. For the last 15 years I’ve been at EA, where I’m currently the technical director of the talented Frostbite rendering team.
This site will act as a mausoleum for various personal programming projects I am not able to complete. Everything posted here are my personal views and do not reflect those of my employer.